iParallel: A SmartWatch-based Serious Game for Organizational Learning

Transferring knowledge from one part of the organization to another is an essential element of knowledge management and organizational learning activities. This study aims to facilitate knowledge transfer through human-watch interaction using a serious game. Although Smartwatch gaming, as an emerging gaming platform, is restricted by small screen size, it creates noticeable opportunities for game […]

Key disappointing factors of video game sequels in the eighth-generation era

This work discussed the key disappointing factors of video game sequels in the eighth generation of video game consoles. The video games considered in this study have successful prequels. Examples and evidence indicate that current-generation video game sequels are less popular and disappointing to gamers. The study analyzed powerful games and platforms played by the […]